Hello! Thank you for your interest in my application to work with you at Story Inc. I've created this online portfolio site to complement my CV. The videos and links below will provide more detail on my projects, experience and study.
This project required rapid creative thinking and iterative content development in response to audience feedback. We created a game which enhanced the conference experience for delegates.
Webstock Game is an excellent example of my strong work ethic and the tireless dedication I give to projects I'm working on. Overnight between the two days of the conference I stayed up till 2am making crucial changes to the website to make the game better for the second day!
The selection of images below represent some of the content contributed by players to our flickr group over the course of the game.
A transmedia detective story told by Collective Noun in January 2010
The Case of the Midnight Note is an example of my skills in writing, documenting and organising content. The story was told through many different formats - some of them interactive!
Our work was featured on TVNZ Media 7. The first three minutes of the segment below give a good overview of the story and our motivations. The second half of the clip describes the Webstock conference which is relevant to both Collective Noun projects.
The images below are a selection from an annotated flickr set I've created that gives a look "behind the scenes" and discusses some of the exceptional work done during The Case of the Midnight Note.
I bring a flexible range of skills based in Education and Librarianship.
My career has consistently challenged me to improve and consolidate my knowledge. My current and past jobs show my ability to quickly learn new skills and make sense of unfamiliar subjects.
Whether organising orientation programmes for students in Christchurch and Wellington, or creating video and text for the web, I've worked hard to provide superb learning experiences in any format.
My background is in Information Management and Sociology.
I've studied playful online environments, with an emphasis on audience-driven storytelling (through Machinima and role-playing). I've also completed research into the design of user experiences in virutal environments. My Master's degree has given me practical professional skills, while allowing me to continue to explore these existing academic interests.
People create meaning and identity through the stories they tell and are told. Henry Jenkins describes how important personal storytelling is, in the video below: "As average people develop the ability to tell their stories, we're seeing different perspectives emerge ... we're seeing groups challenge the dominant media images that have been constructed for their lives".
People like Shelly Bernstein at the Brooklyn Museum have done amazing work to bring the voices of visitors into the museum space, for example using video capture kiosks to allow visitors to contribute their own stories in response to an exhibit. I am serious about exploring these kinds of ideas, and would love to help Story Inc create interactive, participatory experiences for visitors.
Since then, I've become interested in exploring ways to embody digital, virtual information in physical spaces. Exhibition design seems an excellent place to explore this, and Story Inc’s work seems to have already found interesting ways to do this, especially through use of video. In your earliest work with Golden Days and also with your most recent work on ZEALANDIA, video has been used to give a really entertaining depth to the exhibition space.
References
Please contact these people for work and character references.
Like you, I believe that storytelling is our most important tool for making sense of our world. I believe it's important to strive for experiences that allow different opinions, voices and knowledge to be exchanged, negotiated and understood. My creativity, energy, and commitment to producing quality results would make me a valuable addition to your team.