— I'm Timothy Greig. I live in Wellington, New Zealand, and work
for AIM Proximity. I'm interested in game design, information architecture, librarianship, and transmedia storytelling. Updates? — Try the RSS.

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Archive for the ‘work’ Category

5 December, 2006 INFO524 Essay

This month I have an assignment due on Collection Management. Gary Gorman, the lecturer for INFO 524 “Management of Library Services” has set the class a scenario where we are to describe how we would manage the creation of “a collection in genetic engineering for a newly established research institute funded jointly by the New Zealand government and private enterprise: the Heinz-Watties NZ Institute for Genetic Engineering”.

My current strategy for the assignment is to divide the essay into three main sections, which I’m going to post about over the next few days:

  • The first third of my essay will address the need to create a collection development policy document as a foundational step for the management process. This section will consider the benefit of such a collection development policy and outline, in particular, the elements especially relevant to this scenario that ought to be included in the policy for a genetic engineering collection.
  • The second section of the essay will consider in more detail the process selecting and acquiring a collection that will be useful and relevant to the needs of the Institute.
  • The third and final part of the essay will consider the continuing maintenance and growth of the new collection. This will take into account plans for de-selection (weeding) of the collection as well as future-proofing the collection to face any financial, technological and subject focus challenges.

This first post covers my ideas for the first section. Subsequent posts will hopefully follow pretty soon, outlining the second and third. (more…)

21 November, 2006 Next-Gen Libraries

This year’s LIANZA conference was an excellent opportunity for me, as someone hoping to work in the library and information management field, to gain an interesting glimpse into the future of this profession.

The focus of the conference on “Next Generation Libraries” made it the source of many ideas about challenges and changes that librarians are likely to face in the future in how they do their jobs.

professional registration meeting

There was no shortage of suggestions about how librarians can make an impact in today’s interconnected, online environment. In particular, several things stood out to me… (more…)

7 October, 2006 lianzacon06

Early Monday morning I’ll be flying up to Wellington to attend my first professional conference! This year’s LIANZA (Library and Information Association of New Zealand Aotearoa) Conference is titled “Next Generation Libraries – He Huarahi Whakamua” – and it looks like it should be really interesting! According to LIANZA, the conference is all about “Mash-ups, tag clouds, ontologies, BitTorrent, Flickr, YouTube, e-learning, Gen Y”… I wonder if “Video Games” and “Virtual Worlds” could be tacked onto this list?

I’m especially looking forward to hearing from Stephen Abram, the Vice President of Innovation for SirsiDynix (cool job title!), and from Michael Stephens (in audio only, he’s using SIM conferencing tools to chat with us during a session hosted by one of VUW’s hippest lecturers, Brenda Chawner). Stephen and Michael have both been pretty vocal regarding the potential of social software in libraries (Michael having recently published a sizable report on the topic) and it will be particularly interesting to see how New Zealand librarians respond to their ideas.

I’ve compiled two quick lists to cover “Interesting things I’m bringing with me to lianzacon06″ and “Treasures I hope to take away from lianzacon06″. (more…)

15 May, 2006 Library 2.0 : Usability

The third and final area that I identified that potentially sums up ideas contained in the tag ‘Library 2.0′ is Usability.

Useful Participation

Michael Stephens suggests in his ALA Techsource blog post discussing ‘Library and Librarian 2.0′ that “The [2.0] library invites participation”. As a consequence of technological flexibility brought about by Web2.0 technologies, libraries are able to design resources that encourage increased user participation both in the creation of information resources and in the promotion and identification of these resources to others. Building systems that allow participatory engagement with library resources on the part of users can increase the usability and findability of these resources.

Though it is mentioned in one of the other reviews, the University of Pennsylvania’s Penn Tags social bookmarking system is an excellent example of a way that libraries can harness users participatory involvement in digital content to add value to existing resources. (more…)

15 May, 2006 Library 2.0 : Flexibility

The second of the three elements of Library 2.0 that I will be looking at will be the area of Flexibility. This post will focus on discussion of how libraries might make use of web2.0 technologies to allow their information services to be accessed in more flexible ways.

Technological Felixbility

Web 2.0, web mashups, AJAX, etc., [...] in my mind are all facets of the same phenomenon: that information and presentation are being separated in ways that allow for novel forms of reuse. – Sho Kuwamoto.

As Kuwamoto suggests, one of the most powerful and exciting common practices appearing in response to Web2.0 is the separation of content from presentation. This means that the locations which information can be deployed is increasingly less limited by the infrastructure which supports and stores it. Where in the past databases and integrated library systems were potentially tied to certain interfaces (such as proprietary OPAC user interfaces, for example). Library 2.0 sees librarians and library systems vendors attempting to think of ways to encourage the production of flexible application programming interfaces which could allow users to easily integrate library content into their own online applications and websites.

One good example is WPOpac developed by Casey Bisson. WPOpac uses the WordPress open source blog hosting system as a front end for the libraries catalogue. This allows the library to harness typical blog elements such as tags and comments to enhance user navigation and interpretation of bibliographic records. Additionally, as Jenny Levine points out, search engines can easily index the entire catalogue because each item has its own static, perma-link-able page. Jenny also highlights that, by choosing an open source product like WordPress “anyone who knows how to write a WordPress plugin can now enhance the OPAC—which suddenly opens the field to potentially thousands of new helpers.”

This increased separation between information and it’s presentation is an asset to libraries working to support a technologically advanced field such as game and interactive media development. By adopting broad and flexible standards they will be able to more readily adapt their services to interact with new user demands and emerging capabilities and requirements of developing technologies.

Culture of Change – the always-beta

Michael Casey, the person who coined the term “Library 2.0,” suggests in a recent alablog.org podcast that 2.0 Libraries should be founded on a culture of steady, ongoing, planned, and internalized change. Planning, preparing and being aware of change allows the library to be more flexible in responding to new challenges. Michael compares this to what he calls “discontinuous change” – long times of complacent lack of change punctuated by short periods of intense disruptive change. Libraries have often followed a strategic plan set up to span several years with a review of this plan only occasionally towards the end of each cycle. Michael suggests that this does not allow adequate time for the library to respond to changes happening in the environment that the library inhabits.

This attitude of constant change can be seen in most Web2.0 focused companies. As mentioned in my prievious post about the visibility goals for Library 2.0, these groups keep channels of communication with their users open and two way, and their products in beta in order to more readily and comfortably adapt to changing feedback from their market. A rather old post from Michael Casey’s blog LibraryCrunch seems to sum up the always-beta attitude well:

This, to me, is one of the definitions of Library 2.0 — harvesting ideas and products from peripheral fields that can then be integrated into library service models to improve existing services and create new services, and then continuing to examine and improve these services without being afraid to replace them at any time with newer and hopefully better services.

This is something that would be relevant to all libraries, not just to the kinds of libraries this research focuses on. Nonetheless, as an institution providing a service to a private college that trains participants in a extremely rapidly changing industry it would seem to be very important that libraries in this area be particularly aware of changing trends and keep structures in place that allow them to adapt flexibly to future challenges.

13 May, 2006 Library 2.0 : Visibility

In a recent post, where I attempted to outline the term Library 2.0 and describe what it means for Library and Information Systems, I suggested that the important ideas behind L2 could be approached by focusing on three general areas. I gave these areas the keywords Visibility, Flexibility and Usability. In this post, I’d like to look at a few examples from discussions on the web which I believe speak to the first category of Visibility. The following blog posts and articles highlight quite a broad range of possibilities for using Web 2.0 technologies to aid librarians in making their services more visible, and more transparent, to their clients and to eachother.

Following the Users – Making librarians visible to users, and users visible to librarians

Recently, several librarian bloggers have devoted time to the discussion of the potential of social software such as MySpace or Facebook to connect libraries with their users – notably, the ‘web 2.0 generation’ of users. A surprisingly large number of libraries have made identities for their libraries in these social communities.

I think what is most relevant about this is a change in thinking behind it – the thought matches up with some of the theses expressed in The Cluetrain Manifesto which speak to the rise of ‘human-sounding conversations’ between people in networked markets. Putting librarians on MySpace or Facebook seems to have the potential to network libraries with their users in personal ways – letting potential users see just what the people who work in the library are all about, and give individual feedback.

I like how many of the MySpace identities attempt to personify the libraries they represent “I’m the Denver Public Library Web Site for Teens!”, however I would like to see the individual librarians themselves become more visible in the communication process. This isn’t even necessarily something that needs to be accomplished via established venues like MySpace. Even a small step such as publishing a blog on the library website with an attached RSS feed could promote visible connections between library users and librarians. An important feature to include however, in my opinion, would be to ensure that the blogging librarians present themselves on a personal and individual level. One strong feature of many companies that have launched Web 2.0 applications is that they usually have individuals who communicate with their users directly. This communication technique no doubt began as a result of the almost permanent beta-status of 2.0ish initiatives, and flows both ways allowing users to ask questions and often even collaborate over issues that the designers have not been able to solve. Meredith Farkas comments on the possible use of a MySpace profile “as a two-way communications mechanism” in her blog post on Libraries in Social Networking Software.

Brian Mathews suggests in his recent alablog.org podcast about ‘Academic Library 2.0′ that there is a lot to be gained from “going where the users are” – not forcing patrons to visit the library website, but instead encountering them in the applications they use in their everyday life. Matthews gives the example of library users adding the library reference service to their instant messenger contacts list, and how this can be a lot more flexible than requiring users to use proprietary software.

Brian goes on to speak in his podcast about how he has been working on a project using an RSS feed aggregator to monitor “almost one hundred” Georgia Tech student blogs. By setting up keyword searches of these subscribed blogs for library-related terms Brian has been filtering out moments where students express information needs. He says: “I start my day – every morning – looking at what it is that students are talking about, and probably maybe four or five times a week there’s something there that’s a genuine information need that I can help them with”. He describes this kind of interaction with clients needing to be timely, meaningful and appropriate. I found Brian Mathews’ whitepaper on his experiment, stored in Georgia Tech’s institutional repository, which outlines his exciting project in more detail.

Students who attend the kinds of institutions at which this research commentary is aimed (that is, video game and media design students), are almost certainly familiar with, or already using applications which allow aggregation and searching of content themselves. A Library supporting one these institutions could work with academic staff to facilitate interactive (two way) linkages between web-based tools that students already make use of and course content and library services. By “following the users” the library could keep the users aware of its services, become better aware of the information needs of its clients, and open up channels for valuable communication between librarians and users.

It is particularly interesting to note that some librarians have built an library in the virtual world Second Life. Second Life has often been discussed as a potential virtual sandbox for teaching and testing game development ideas. It would be easy for librarians at a particular institution to set up virtual reference services to assist students in that environment. Students usering Second Life would be able to access library resources and discuss issues with virtually embodied librarians without leaving their development environment.

Making librarians visible to eachother

The LibSuccess wiki is an excellent example of a Web 2.0 application being used by librarians to promote visibility between those in the profession. This wiki allows librarians to communicate with colleagues around the world and contribute ideas and questions to a shared knowledgebase. I think this wiki seems an especially excellent tool for someone like myself who is new to the profession. Finding that other librarians have made the effort to make themselves visible (and make their thoughts and discussions transparent on the web) to the wider community makes me feel more confident and excited about a future career in the profession. It is great to read about librarians who have been doing exciting things, or have advice to share. It’s worth pointing out that this could also potentially provide a resource for non-librarians, too – even library patrons!

Michael Casey, in another alablog podcast describes how his public branch library staff use an internal blog to communicate within the organisation. Communication flows both ‘horizontally’ – between librarians about important recent news and tasks in the library – and also ‘vertically’ to provide a space for dialogue with the library managers. Michael comments that this means managers can enter into discussions with staff directly, rather than having important issues ‘digested’ to them by middle management.

Within the library of a small private game development college, technologies such as wikis and blogs might be used to facilitate communication between what is likely to be quite a small number of technologically-proficient staff, who may not all be working in the library at the same time. Making use of an international collaborative professional and social network like the LibSuccess wiki could help library staff to remain connected with others in their profession and keep them up today with current global discussions and ideas.